70
JavaFX Cylinder
In general, a cylinder can be defined as a three dimensional solid object having two parallel circular basis connected by a curved surface. There are the two main parameters that describe a cylinder, namely height of the curved surface and the radius of the circular base.
The radius and the height of a cylinder are shown in the following image.
In JavaFX, the class javafx.scene.shape.Cylinder represents a cylinder. We just need to instantiate this class in order to create a cylinder.
Properties
The properties of the class along with the setter methods are described in the following table.
Property | Property | Setter Methods |
---|---|---|
height | It is a double type property. It represents the Z dimension of the Cylinder. | setHeight(double value) |
radius | It is a double type property. It represents the radius of the Cylinder. | setRadius(double value) |
Constructors
There are the three constructors in the class.
- public Cylinder() : Creates the new instance with default parameters.
- public Cylinder(double radius, double height) : Creates the new instance with the specified radius and height.
- public Cylinder(double radius, double height, int divisions) : creates the new instance with the specified radius, height and divisions.
Example
Next TopicJavaFX Sphere